Krita Paintings

The assistant system allows you to have a little help while drawingstraight lines or circles.

They can function as a preview shape, or you can snap onto them with thefreehand brush tool. In the tool options of free hand brush, you cantoggle Snap to Assistants to turn on snapping.

The following assistants are available in Krita:

Krita art program comes with a standard modern interface design which has the following look. On the left side, there is a toolbar which has something in common with popular Photoshop tools while on the right side, there is a panel with layers, line brushes and tool settings. We present to your attention the shortcuts for the Krita Painting for Windows which is used on the operating system Windows, in this hotkeys. Krita Painting application Krita is an advanced and modular painting application. Krita is built around two core libraries: pigment and kritaimage. The pigment library. Krita ⭐, Russia, Samara, Chernorechenskaya Street, 21: ✔ photos, address, and ☎️ phone number, opening hours, photos, and user reviews on Yandex.Maps.

Types¶

There are several types in Krita. You can select a type of assistant viathe tool options docker.

Introduction to Layers and Masks¶. Krita supports layers which help to better control parts and elements of your painting. Think of an artwork or collage made with various stacks of papers with some paper cut such that they show the paper beneath them while some hide what’s beneath them.

Ellipse¶

An assistant for drawing ellipses and circles.

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This assistant consists of three points: the first two are the axis ofthe ellipse, and the last one is to determine its width.

Concentric Ellipse

The same an ellipse, but allows for making ellipses that areconcentric to each other.

If you press the Shift key while holding the first two handles, they will snapto perfectly horizontal or vertical lines. Press the Shift key while holding thethird handle, and it’ll snap to a perfect circle.

Perspective¶

This ruler allows you to draw and manipulate grids on the canvas that can serve as perspective guides for your painting. A grid can be added to your canvas by first clicking the tool in the toolbar and then clicking four points on the canvas which will serve as the four corners of your grid.

This grid can be used with the ‘perspective’ sensor, which can influencebrushes.

The grid can be manipulated by pulling on any of its four corners. The grid can be extended by clicking and dragging a midpoint of one of its edges. This will allow you to expand the grid at other angles. This process can be repeated on any subsequent grid or grid section. If you press the Shift key while holding any of the corner handles, they’ll snapto one of the other corner handles, in sets. You can delete any grid by clicking on the cancel button at its center. This tool can be used to build reference for complex scenes.

Ruler¶

There are three assistants in this group:

Ruler

Helps create a straight line between two points.

Infinite Ruler

Extrapolates a straight line beyond the two visible points on thecanvas.

Parallel Ruler

This ruler allows you to draw a line parallel to the line betweenthe two points anywhere on the canvas.

If you press the Shift key while holding the first two handles, they will snapto perfectly horizontal or vertical lines.

Spline¶

This assistant allows you to position and adjust four points to create acubic bezier curve. You can then draw along the curve, snapping yourbrush stroke directly to the curve line. Perfect curves every time!

If you press the Shift key while holding the first two handles, they will snapto perfectly horizontal or vertical lines. Press the Shift key while holding thethird or fourth handle, they will snap relative to the handle they areattached to.

Vanishing Point¶

This assistant allows you to create a vanishing point, typically usedfor a horizon line. A preview line is drawn and all your snapped lines are drawn to this line.

It is one point, with four helper points to align it to previouslycreated perspective lines.

They are made and manipulated with the Assistant Tool.

If you press the Shift key while holding the center handle, they will snap toperfectly horizontal or vertical lines depending on the position ofwhere it previously was.

Changed in version 4.1: The vanishing point assistant also shows several general lines.

When you’ve just created, or when you’ve just moved a vanishing point assistant, it will be selected. This means you can modify the amount of lines shown in the tool options of the Assistant Tool.

Fish Eye Point¶

Like the vanishing point assistant, this assistant is per a set ofparallel lines in a 3d space. So to use it effectively, use two, wherethe second is at a 90 degrees angle of the first, and add a vanishingpoint to the center of both. Or combine one with a parallel ruler and avanishing point, or even one with two vanishing points. Thepossibilities are quite large.

This assistant will not just give feedback/snapping between thevanishing points, but also give feedback to the relative left and rightof the assistant. This is so you can use it in edge-cases like panoramaswith relative ease.

If you press the Shift key while holding the first two handles, they will snapto perfectly horizontal or vertical lines. Press the Shift key while holding thethird handle, and it’ll snap to a perfect circle.

Krita Paintings

Tutorials¶

Krita Paintings

Check out this in depth discussion and tutorial onhttps://www.youtube.com/watch?v=OhEv2pw3EuI

Setting up Krita for technical drawing-like perspectives¶

So now that you’ve seen the wide range of drawing assistants that Kritaoffers, here is an example of how using these assistants you can set upKrita for technical drawing.

This tutorial below should give you an idea of how to set up theassistants for specific types of technical views.

If you want to instead do the true projection, check out the projection category.

Orthographic¶

Orthographic is a mode where you try to look at something from the leftor the front. Typically, you try to keep everything in exact scale witheach other, unlike perspective deformation.

The key assistant you want to use here is the ParallelRuler. You can set these up horizontally or vertically, soyou always have access to a Grid.

Axonometric¶

All of these are set up using three Parallel Rulers.

Oblique

For oblique, set two parallel rulers to horizontal and vertical, andone to an angle, representing depth.

Dimetric & Isometric

Isometric perspective has technically all three rulers set up at120° from each other. Except when it’s game isometric, then it’s atype of dimetric projection where the diagonal values are a 116.565°from the main. The latter can be easily set up by snapping theassistants to a grid.

Trimetric

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Is when all the angles are slightly different. Often looks like aslightly angled isometric.

Linear Perspective¶

1 Point Perspective

A 1 point perspective is set up using 1 vanishing point, and twocrossing perpendicular parallel rulers.

2 Point Perspective

A 2 point perspective is set up using 2 vanishing point and 1vertical parallel ruler. Often, putting the vanishing points outsidethe frame a little can decrease the strength of it.

3 Point Perspective

A 3 point perspective is set up using 3 vanishing point rulers.

Logic of the vanishing point¶

There’s a little secret that perspective tutorials don’t always tell you, and that’s that a vanishing point is the point where any two parallel lines meet. This means that a 1 point perspective and 2 point perspective are virtually the same.

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We can prove this via a little experiment. That good old problem: drawing a rail-road.

You are probably familiarwith the problem: How to determine where the next beam is going to be, as perspective projection will make them look closer together.

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Typically, the solution is to draw a line in the middle and then draw lines diagonally across. After all, those lines are parallel, meaning that the exact same distance is used.

But because they are parallel, we can use a vanishing point assistant instead, and we use the alignment handles to align it to the diagonal of the beam, and to thehorizontal (here marked with red).

That diagonal can then in turn be used to determine the position of thebeams:

Because any given set of lines has a vanishing point (outside the ones flat on the view-plane), there can be an infinite amount of vanishing points in a linear perspective. Therefore, Krita allows you to set vanishing points yourself instead of forcing you to only use a few.

Fish Eye perspective¶

Fish eye perspective works much the same as the linear perspective, thebig difference being that in a fish-eye perspective, any parallel set oflines has two vanishing points, each for one side.

So, to set them up, the easiest way is one horizontal, one vertical, onthe same spot, and one vanishing point assistant in the middle.

But, you can also make one horizontal one that is just as big as theother horizontal one, and put it halfway: