Krita Paint Net


Windows users can download Krita from the website, the Windows Store, or Steam.

The versions on the Store and Steam cost money, but are functionally identical to the(free) website version. Unlike the website version, however, both paid versionsget automatic updates when new versions of Krita comes out. After deduction ofthe Store fee, the purchase cost supports Krita development.

Yes Krita is FREE and not only it is free but it’s also Open Source. That said, you might find a “paid” version on Steam or on in the Microsoft Windows Store. Krita is a professional FREE and open source painting program. It is made by artists that want to see affordable art tools for everyone.


The latest version is always on our website.

The page will try to automatically recommend the correct architecture (64- or 32-bit), but you can select “All Download Versions” to get more choices. To determine your computer architecture manually, go to Settings ‣ About. Your architecture will be listed as the System Type in the Device Specifications section.

Krita by default downloads an installer EXE, but you can also download a portable ZIP file version instead. Unlike the installer version, this portable version does not show previews in Windows Explorer automatically. To get these previews with the portable version, also install Krita’s Windows Shell Extension (available on the download page).

These files are also available from the KDE download directory.

Windows Store:

For a small fee, you can download Krita from the Windows Store. This version requires Windows 10.


For a small fee, you can also download Krita from Steam.

To download a portable version of Krita go to the KDE download directoryand get the ZIP file instead of the setup.exe installer.


Krita requires Windows 7 or newer. The Store version requires Windows 10.


Many Linux distributions package the latest version of Krita. Sometimesyou will have to enable an extra repository. Krita runs fine under mostdesktop environments such as KDE, Gnome, LXDE, Xfce etc. – even though itis a KDE application and needs the KDE libraries. You might also want toinstall the KDE system settings module and tweak the GUI theme and fonts used,depending on your distributions.

Nautilus/Nemo file extensions¶

Since April 2016, KDE’s Dolphin file manager shows KRA and ORA thumbnails bydefault, but Nautilus and its derivatives need an extension. Werecommend Moritz Molch’s extensions for XCF, KRA, ORA and PSDthumbnails.


For Krita 3.0 and later, first try out the appimage from the website.90% of the time this is by far the easiest way to get thelatest Krita. Just download the appimage, and then use the fileproperties or the bash command chmod to make the appimage executable.Double click it, and enjoy Krita. (Or run it in the terminal with./appimagename.appimage)

  • Open the terminal into the folder you have the appimage.

  • Make it executable:

  • Run Krita!

Appimages are ISOs with all the necessary libraries bundled inside, that means nofiddling with repositories and dependencies, at the cost of a slight bitmore disk space taken up (And this size would only be bigger if you wereusing Plasma to begin with).

Ubuntu and Kubuntu¶

It does not matter which version of Ubuntu you use, Krita will run justfine. However, by default, only a very old version of Krita isavailable. You should either use the appimage, flatpak or the snap availablefrom Ubuntu’s app store. We also maintain a ppa for getting the latest builds of Krita,you can read more about the ppa and install instructions here.



The latest stable builds are available from KDE:Extra repo:


Krita is also in the official repos, you can install it from Yast.


Krita is in the official repos, you can install it by using packagekit (Add/Remove Software) or by writing the following command in terminal.


You can also use the software center such as gnome software center or Discover to install Krita.


The latest version of Krita available in Debian is 3.1.1.To install Krita type the following line in terminal:


Krita paint system requirements


Arch Linux provides krita package in the Extra repository. You caninstall Krita by using the following command:


You can also find Krita pkgbuild in arch user repositories, but it is not guaranteed to contain the latest git version.


We also have Flatpak for nightlies and stable builds, these builds are not maintained by the core developers themselves. You can either get the builds from the KDE community website or from the Flathub Maintainers. The KDE community website only offers nightly builds of flatpak.

Krita Paint Net Apk

To install flatpak build from the software center just open the flatpakrepo files with Discover or the software center provided by your distribution:

After adding one of the above repos you can then search for Krita and the software center will show you the flatpak version for installation.

If you prefer doing it from terminal you can use the following commands to install Krita’s flatpak build

For KDE Flatpak Repo:



For installing it from Flathub Repo:




There are snap packages provided by the Ubuntu snap developers, these are generally not up to date. The Krita Developers do not provide or build the snap packages themselves.To install Krita as a snap package, first install snapd application. Snapd is installed by default on Ubuntu distributions.

If you are on Ubuntu distribution then Krita’s snap package may show up in the software center, or you can run the following command in terminal


The Flatpak and Snap builds are not tested by the core developers of Krita, so you may encounter some bugs while running Krita installed from them.


You can download the latest binary from ourwebsite.The binaries work only with Mac OSX version 10.12 and newer.


While it is certainly more difficult to compile Krita from source thanit is to install from prebuilt packages, there are certain advantagesthat might make the effort worth it:

  • You can follow the development of Krita on the foot. If you compileKrita regularly from the development repository, you will be able toplay with all the new features that the developers are working on.

  • You can compile it optimized for your processor. Most pre-built packagesare built for the lowest-common denominator.

  • You will be getting all the bug fixes as soon as possible as well.

  • You can help the developers by giving us your feedback on features asthey are being developed, and you can test bug fixes for us. This ishugely important, which is why our regular testers get their name inthe about box just like developers.

Of course, there are also some disadvantages: when building from the currentdevelopment source repository you also get all the unfinished features.It might mean less stability for a while, or things shown in the userinterface that don’t work. But in practice, there is seldom really badinstability, and if it is, it’s easy for you to go back to a revisionthat does work.

So… If you want to start compiling from source, begin with the latestbuild instructions from the guide here.

If you encounter any problems, or if you are new to compiling software,don’t hesitate to contact the Krita developers. There are three maincommunication channels:

Krita Paint Tool Not Working

  • irc:, channel #krita

Off the Beat: Bruce Byfield's Blog

I consider myself neither a technophile nor a technophobe. Yet every once or twice a year, I discover a piece of software so well-designed and useful that I spend whatever spare time I have learning it as thoroughly as possible. For the past couple of months, that software has been has been the paint program Krita. Now, with the 2.9 release coming out today, suddenly I have another long list of new tools to learn -- and I couldn't be happier about having new features to learn.

I haven't got far beyond the basics yet -- just enough to work on a couple of projects. However, already I can see that Krita is destined to replace GIMP for me in the near future. Not that I have anything against GIMP, you understand. Aside from the occasional foray into Inkscape, GIMP has exclusively handled my graphics needs for over a decade, and could continue to do so indefinitely.

However, Krita is to GIMP what a Tesla Sportster is to a Lada Riva. The basic functionality is much the same, but Krita almost always includes a few extras. These extras, I suspect, are due largely to Krita's policy of consulting closely with graphic artists during their development.

Krita vs. GIMP
I am hardly a demanding user, but I know enough to see the difference when it is in front of me. It is obvious when I start both applications. Even with the move in recent versions towards a single window, GIMP tends to hide features in drop-down lists and pop-up dialogue, to the extent that I seem to do a lot of clicking for what are often small results. This design philosophy has its charms, but it also means that some basic features, such as the text tool, are awkward to use and almost impossible to position accurately on the first try.

Admittedly, starting Krita for the first time felt like I was sitting down in the cockpit of a fighter jet, but, I quickly got over being overwhelmed and started appreciated that so many tools were visible and only a click away. Where I struggle with GIMP's text tool, I can reposition text with Krita's in a single effort, and format without having the document hidden by dialogue windows.

Moreover, despite its busy interface, Krita remains far more customizable. The editing window is themed, and the sidebar can be customized with any of two dozen dockers, or panes. The Krita interface also includes the pop-up palette, where your choice of brushes and colors is always a right-click away from the document.

In fact, the most noticeable difference between GIMP and Krita is in its treatment of brushes. GIMP has a large supply of brushes for emulating pencils, paint brushes, and airbrushes, but they are crammed into a popup window in the tools options, with nothing to identify them until you select them. By contrast, in Krita preset brushes are one of the default dockers. Even more importantly, each brush has a mouseover and a preview in its icon that includes a view of the type of brush involved.. And while GIMP's brushes frequently have such unhelpful names as 'ripped hole' or 'Oils 01' that discourage experimentation, Krita's brushes have names like 'HP Pencil' and 'Textured Fuzzy' that give you at least some idea beforehand what the brush will look like.

Probably more important differences exist, since I am several years off any claim to being an expert. But what I can confidently say so far is that Krita's acessibility of features makes me aware of possibilities, while GIMP's inaccessible features either make me ignore them or else send me scuttling away for half an hour of research online.

Fortunately, documentation is the most obvious area where GIMP has an advantage. In comparison, Krita's is incomplete, and has not caught up to the latest major release after several years, let alone the point release. Probably, it is a good thing that Krita is well-designed, because if any feature puzzled you, your chances of finding any detailed instructions would be hit and miss.

Enter the 2.9 release
So here I am, barely starting to be functional in Krita when a new version crammed with features is released.

Boudewijn Rempt, Krita's maintainer, tells me that 2.9 comes in the wake of a successful kickstarter campaign that had a target of 15,000 Euros, but received over 20,000. The campaign permitted the initial port of OSX, and helped raise the project's profile, attracting more contributors and a review and and an Artist Choice Award from ImagineFX, one of the leading magazines for artists and graphic designers.

It's a measure of how absorbed I currently am by Krita that the list of new features leaves me anticpating trying them. The 2.9 release includes the option to organize multiple documents in tabs, much as KDE's Oxygen theme does on the desktop. Also included are tools to customize perspective and the pop-up palette -- none of which I expect any time soon in GIMP.

In addition, I will be looking closely at a feature that allows users to save brush settings without making permanent changes to the default settings. I've wished for that functionality constantly in just about every productivity tool I've used. As a result, I have high hopes that the tool will meet my expectations, and start to be imitated by other KDE tools, until it becomes a standard feature throughout free software.

For that matter, I wouldn't mind seeing the pop-up palette become standard as well, perhaps as an Activity switcher in the KDE desktop environment.

Whatever else I learn about 2.9, I'll be coming to it with high expectations. Already, Krita is making me more productive with less effort, partly by common sense and partly by innovation. So, when I settle down to try 2.9, I confidently expect more of the same.

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